Game description:
Make Good Choices is a psychological horror walking simulator where players must navigate a single street to get home. The distance is short—only a quarter mile—but something about the environment feels wrong. The emptiness of the surroundings, the eerie silence, and the inability to take a different route create a growing sense of unease. As players move forward, strange occurrences begin to unfold, making even the simplest decisions feel significant.
Tension Built Through Atmosphere and Restriction
Unlike traditional horror games, Make Good Choices does not rely on direct threats but instead creates tension through isolation and unpredictability. There are no save points, meaning every step forward carries weight, and the lack of alternate paths forces players to confront whatever lies ahead. Small details in the environment hint at something unnatural, making each movement feel like a choice between progress and danger.
Minimalist Design with Psychological Impact
The game’s stripped-down mechanics focus entirely on immersion, using sound design, environmental cues, and pacing to build suspense. With no clear instructions or hand-holding, players must rely on their instincts to determine the best course of action. Depending on their level of patience and awareness, the experience can last anywhere from 15 minutes to an hour, ensuring that every playthrough feels personal and unsettling in its own way.
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