Game description:
How Many Dudes? is a strategy-driven game where outcomes are decided before combat begins. Players assemble a group of units and send them into a sequence of automated battles. There is no direct control during fights, which places emphasis on preparation, unit selection, and long-term planning. Each run is a contained attempt with escalating difficulty, while accumulated knowledge and unlocks influence future sessions. The structure encourages iteration and analysis rather than mechanical execution.
Planning Before Combat
Every run starts with a planning phase in which players choose which dudes to recruit and how to position them. Units have distinct roles that affect how they interact during combat, making composition a central concern. Because battles resolve automatically, players must anticipate outcomes based on available information. Early choices often define the limits of a run, as later stages tend to amplify weaknesses rather than introduce entirely new challenges. This creates a deliberate pacing where preparation is more important than reaction.
Managing Growth And Resources
As the run progresses, players earn resources that can be used to expand or refine their army. Options are limited, forcing commitment to a strategic direction. Players must weigh short-term stability against long-term scaling. Several recurring decisions shape how growth unfolds:
· Recruiting additional dudes to broaden coverage
· Enhancing existing units for consistency
· Selecting modifiers that affect combat behavior
· Repositioning formations to counter enemy layouts
These decisions interact over time, and inefficient choices can compound as difficulty increases. The challenge lies in predicting which investments will remain effective several battles ahead.
Enemy Design And Escalation
Enemy encounters are organized into stages that gradually increase pressure. Early battles allow players to test assumptions, while later waves introduce combinations that punish unbalanced armies. Boss encounters function as checkpoints that reveal whether the current strategy can scale. Because losses persist within a run, players must evaluate results after each fight and adapt using limited tools. The absence of mid-battle control means assessment happens between encounters, reinforcing a cycle of observation and adjustment.
Meta Progression And Unlocks
Beyond individual runs, How Many Dudes? includes meta progression that expands available options. New dudes and modifiers become accessible over time, increasing strategic variety without reducing challenge. Each run still presents uncertainty, as available choices and enemy patterns vary. This system rewards persistence and experimentation rather than repeating a single solution.







































































































































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