Game description:
Schedule 1 is a crime simulation game that puts players in control of a small-time dealer trying to build an illegal drug empire in the fictional city of Hyland Point. The game begins with no resources, no contacts, and no income, forcing players to take risks and make fast decisions to survive. Players must gather materials, produce various substances, and manage distribution while avoiding detection from law enforcement. Every action, from crafting products to deciding whom to trust, has long-term effects on the stability and expansion of the operation.
Territory, Production, and Conflict
In Schedule I, the map is divided into distinct zones, each with its own risks, supply sources, and rival groups. Players can walk, skate, or drive through the city, delivering products directly or managing a network of dealers. Each drug has a unique production chain, requiring specific tools, ingredients, and time to complete. Advanced combinations allow the creation of rare variants with higher market value. As the operation grows, players must defend their assets against raids, sabotage, or attacks from rival factions. Combat is present but tactical, ranging from street fights to armed confrontations.
Growth and Strategic Control
To stay ahead, players can purchase properties, upgrade equipment, and hire staff to automate parts of the business. Investing in warehouses, labs, or safe houses expands the production capacity while reducing exposure to risk. Supply lines can be developed through deals with shady contacts, and managerial choices determine how smoothly the empire runs. Schedule I also features cooperative multiplayer, allowing multiple players to build a network together. The combination of open-world exploration, economic strategy, and survival under pressure creates a layered experience focused on power, control, and constant risk.
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