Game description:
They Looked Like Us places players in a tense environment where familiar surroundings are no longer safe. An emergency broadcast warns of unknown entities that resemble humans but are not. The game requires players to follow strict survival instructions—turning off lights, closing curtains, and avoiding detection. Every action counts, and a single mistake can lead to unwanted consequences.
Minimalistic Design with a Strong Impact
Despite its short length, They Looked Like Us creates an immersive experience through its low-resolution visuals and unsettling atmosphere. The game utilizes a grainy 480p aesthetic that enhances the sense of unease and isolation. Simple mechanics such as movement, interaction, and environmental manipulation contribute to the overall tension without overwhelming the player.
A Brief Yet Memorable Horror Experience
Originally developed as a college project within a limited timeframe, They Looked Like Us demonstrates how effective storytelling and design can come together in a compact format. The game lasts approximately six minutes, offering a concise but impactful experience. With straightforward controls and a clear objective, it delivers a focused and suspenseful challenge for those looking for a short horror encounter.
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