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I Am Cat

Game description:

I Am Cat is a casual simulation game where players take on the role of a house cat exploring a small domestic environment. The main objective is not tied to tasks or missions, but instead focuses on behaving like a real cat—knocking over objects, jumping onto furniture, hiding in small spaces, and reacting to the world with curiosity or mischief. The controls are simple, allowing players to walk, leap, swipe, and interact with various items around the home, each reacting in different ways depending on the cat's actions.

Dynamic Environment and Reactions 

The game world responds to your behavior. If you knock over a vase, it shatters. If you sit on a keyboard, it glitches the screen. These interactions create small cause-and-effect moments that encourage experimentation. Human characters occasionally appear and react based on your actions—they might pick you up, scold you, or offer food. The more the player explores and interacts, the more reactions and secrets become available. Hidden objects, locked rooms, or hard-to-reach ledges provide variety across repeated play sessions.

Visual Style and Mood 

I Am Cat uses a soft, colorful visual style designed to replicate the feeling of a quiet household. The animations emphasize natural feline movement, with tail flicks, ear twitches, and smooth landings that match real-life behavior. There’s no timer, score, or failure state—the game is about observation and interaction. It offers a space where the player is encouraged to think like a cat, exploring not through objectives but through instinct and playfulness.

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