Game description:
In the visual novel Artisan, the protagonist, Link, is thrust into a haunting scenario within a labyrinthine museum, a place far removed from the ordinary. This unusual museum becomes the arena for a macabre game where Link and seven others are compelled to fight for their freedom using mysterious and powerful entities called Artisans. These beings, part ghost, part weapon, are summoned by the competitors to duel in a battle royal that is as much about wits as it is about brute force. Link, guided by the enigmatic Lisa, must learn to master the capabilities of his Artisan to outmaneuver his opponents who are equally determined to survive and escape.
Engaging Strategy and Deep Narrative Choices
Artisan integrates the tension of tactical combat with the depth of a branching narrative to create a complex tapestry of storytelling. Players are pulled into a world where every conversation and choice can lead to drastically different outcomes, influencing the immediate circumstances and the ultimate conclusion of the game. The visual novel's format is enriched with vividly animated 2D cutscenes that bring each moment of confrontation and dialogue to life, emphasizing the grim stakes and the atmospheric tension. Players must navigate through strategic battles using their Artisans, leveraging each entity's unique abilities to gain the upper hand in combat. The game’s focus on choice and consequence challenges players to carefully consider each decision, as the wrong move could lead to Link’s permanent exhibition in the museum’s eerie collection.
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