Game description:
Seasons of Loss is a narrative-driven game that follows a character across several seasons, each representing a different stage of personal loss. Players explore changing environments that reflect both the passing time and the emotional shifts the character experiences. As players move through these seasonal landscapes, they uncover fragments of memories, conversations, and objects that piece together the larger story behind the loss.
Gameplay and Environmental Storytelling
The gameplay in Seasons of Loss focuses on exploration and interaction with the environment. Each season brings new visual details, from the colors of the trees to the sounds in the air, representing the character’s internal state. Players do not face puzzles or enemies, but instead unlock pieces of the story by paying attention to the world around them. The way players choose to engage with certain objects or memories can slightly change the way the story is revealed.
What Makes Seasons of Loss Unique
Seasons of Loss stands out by using the environment itself as a storytelling tool, turning changes in weather, light, and nature into symbols of emotional progress. Instead of delivering the story through long dialogue or direct narration, the game encourages players to interpret meaning from subtle visual and audio clues. This approach creates a quiet, reflective experience where the player connects to the story through observation and discovery, making each season feel like a natural step toward understanding the loss at the heart of the game.
Comments